Centre for Digital Humanities

Events

Workshop Counterfactual Game Design: Past-as-Process

Event details

Date:
28 August 2024 - 29 August 2024
Time:
All Day
Location:
Leiden University

PlayTime is organizing a two-day workshop on the processes at play in counterfactual game design and development. This practice-based workshop will take place at Leiden University on August 28th and 29th.

The goal of the workshop is to facilitate a space for scholars at every level to discuss the approaches, challenges, and elements involved in designing counterfactual play. How do terms like agency, immersion, affect, choice, and narrative come into question in forming and shaping counterfactual play?

Call for Papers

Scholars at any level are welcome to submit papers. To participate in this workshop, your abstract should be submitted by June 21st. Find more information here.

PlayTime is a NWO-Funded research project hosted by Leiden University’s Centre for the Arts in Society and the Leiden University Centre for Digital Humanities